Filed Under: life, media, technology
Published On: May 22, 2012
I fell hard for Mass Effect.
Sure, the gameplay might have been monotonous at times, but the story was epic. I mean epic in the classical literary sense of the word and the story played in a way that really focused on the strengths of video games. That is to say, in game decisions had massive impacts on the story. And those decisions weren’t merely A or B. No, the game forced you to bond with characters and then make forced decisions, often off the cuff and with incomplete intelligence and the series became the game I’d been waiting for since childhood.
Having to deal with Kaiden being dead and Ashley turning on me for joining Cerberus in Mass Effect 2 was a bummer. But having Wrex die in ME 1 left a Krogan-shaped hole in my heart for ME2 and ME3.
Suffice it to say I was a bit disappointed by the completion of the series which lacked the emotional depth I’d come to expect and the impact that my decisions had on game play. I mean, without spoiling it, I had 100 hundred hours into a game that pretty much gave me two (three if you do it right) identical choices. The ending broke the expectations that all three games had established. It felt rushed. It was a betrayal.
So, I was pretty happy to stumble across this little link. Turns out, several of the voice actors are returning to the studio to create new material and undo the travesty that was the ending.

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